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Many virtual and augmented reality applications depend critically on efficient compression of spherical videos. Current approaches apply a projection geometry to map a spherical video onto the plane(s), wherein a standard codec can be used for compression
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Spherical Video Coding With Geometry And Region Adaptive Transform Domain Temporal Prediction
Many virtual and augmented reality applications depend critically on efficient compression of spherical videos. Current approaches apply a projection geometry to map a spherical video onto the plane(s), wherein a standard codec can be used for compression